try this… clearlistener() ( incPath = “D:\3dsmax9\Scripts\” include ((incPath + “inclFunc.ms”) as string) printFunc() )
just did a quick test and it work all the way… updates the item as soon as its fed… now i will customize it and get it to look better… want to add co…
awesome gravey… wil check with my script and let u know how it goes once i get back home this evening…
dont want to print to the listener but the way i want to do it is exactly like listener… will try listbox and get back
thanks yannick, i will have a look at those once i get back home today… thanks for a great help and prompt replies
whats a better way of showing the warnings and messages to the user that can be seen as its updated…
ahh i see what u mean. ok i wil try that… can u answer my other question about updating listview?
ya the setInisetting only stores the values as a string i believe… so i am using execute to retrieve the values… like <<< execute “false” >…
i tried storing in an array but its stored in as a string… do i have to get it back with the execute command?
the setinisetting works fine but how do i write the values of each item and subitem of the listview to the ini file? its simple to write it through th…
had the same prob last night… and chased it to the object being “bad” i.e. corrupted… so maxscript crashed… in that case you cant do anythingbut to re…
omg eric… u are a hero man… i thought this can never be fixed… if an object is corrupt its corrupt… thanks a lot, this way i can now check and report …
thanks for checking out eric… here is an interesting point: check this with the above object in maxfile as its the main problem of this thread… getP…