aaandres
@aaandres
New Member
Joined: Feb 14, 2024
Topics: 52 / Replies: 726
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RE: Why ArrowHelper extending Helper and not mesh?

gtafan: … always crashes and the problem seems to be in this line: lastSize = size … Delete both ‘\’ characters in the lines above the two lastSi…

6 years ago
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RE: Are dynamic structs possible? Reopen

Without any usability, but fun … (just to start the new year ) [code] struct parentStruct ( — Public Struct Data and Functions parentVar_01, pa…

6 years ago
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RE: Are dynamic structs possible? Reopen

That seems more a matter of inheritance than of dynamic class. Really hard to imagine how to do it.

6 years ago
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RE: Are dynamic structs possible? Reopen

It’s not the same, but… how about this? Struct STRUCTURE_COLLECTION_MANAGER ( private globalStructs, globalStNames, ID, public _, fn…

6 years ago
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RE: What, is the CGTalk finally dead?

For my part, I would not mind trying. Do you have any way to do it?

6 years ago
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RE: Scripted modifier rollout variable weirdness

You don’t need the local variable ‘test_ro’ (that is your problem). Delete this local variable. ‘test_ro’ is another ‘property’ of your modifier. Your…

6 years ago
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RE: Placing points along spline at even distance between them

Merry Christmas to you and everyone in this forum! Note: if you don’t expect scaled splines, DenisT’s solution is far better than mine.

6 years ago
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RE: Placing points along spline at even distance between them

denisT: I’ve added to my MXS extension several methods and options to take shape node scale into account. Also I’ve added snapshotAsSplineShape met…

6 years ago
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RE: Placing points along spline at even distance between them

If I remember well (I’m not in my desktop), take the second example spline and run the script with dist=300 & tolerance=0.01 (or lesser). Or the f…

6 years ago
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RE: Placing points along spline at even distance between them

I can’t test it until tomorrow, but have you tried scaling Kostadin’s spline? Functions based on length doesn’t work fine generally when there’s a sca…

6 years ago
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RE: Placing points along spline at even distance between them

Here’s a mixing of the DenisT’s “one step closer” and my bisection way. Seems not to freeze and supports scaled splines: fn scatterPointsOnSpline s…

6 years ago
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RE: Placing points along spline at even distance between them

The “one step closer” solution! Really clever. Fast and few memory. As always, you win. I just see two problems… well, two and a half. For some com…

6 years ago
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RE: Placing points along spline at even distance between them

No, taking 34sec is not to work. It shouldn’t take more than 0,1sec (in a slow computer for a spline like this one). I wouldn’t trust in the results y…

6 years ago
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RE: Find all linked objedts(children)

You must read deeper the CGTalk forum! ( join #() selection[1] ) Quote: DenisT dixit.

6 years ago
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RE: Get Map Channel seen in viewports

Thanks DenisT. Too complex then. It was just to select a default channel to apply the new mapping in case the user don’t specify it. As I allow ‘undo’…

6 years ago
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