The values are the coordinates of unitary vectors (that’s good) and are ortogonal to each other (that’s good too). If I’m not wrong (and I still remem…
It’s 2016. And no, nothing is changing in the scene. But the same with your code. It was just to try something without ‘ExecuteMaxScript’. Sorry.
And same for the set: private static void SetTMControllerValue(IControl tMController, IMatrix3 matrix) { object matobj = …
This code works for the getter, except that the values I get don’t seem very right. private static IMatrix3 GetTMControllerValue(IControl tMC…
Not sure if this works (or something similar): public static unsafe void Test (IMatrix3 matrix, INode node) { ISetXFormPa…
Thanks, Jorge! Everything’s ok here by now. Hi Kostadin! I’m still with my 3D company, but close to retirement. I have enjoyed programming (and design…
Hi everyone out there. I’m now out of this 3dsMax world, but I read you and I miss you.
I want this book!
Tried for a while without success, sorry.
Indeed.
Not at all. Perhaps it’s my view. I’m getting older… every year!
Can’t reproduce any flickering (Max 2016).
Is there ny difference between d = execute ss d = readvalue ss d = readexpr ss ? All seem to work as expected.
MZ: My methods looks little different. I first define structures to create something like namespaces in C# as the beginning. I have only one globa…
That’s the maths behind… but for infinite straight lines. Can’t see how you are going to get it.