That’s it! The following lines solve the problem: fileInGamma = 1.0 fileOutGamma = 1.0
I’ve already implemented this without the unnecessary copying (see code below) However, I noticed that the code only colors the vertices when the com…
Bingo! The line at the end does the job. Thank you!!! triObject1.Mesh = mesh ; actually pulls a copy, what a crappy SDK. (I also have the refresh p…
I don’t think it’s a refresh problem. Even after save/reload the vertex color is not set when I check it in the vertex properties (as in the picture …
Thank you! good idea to look up in the header files. For some reason there are no default parameters in the C# version.
… I have now worked my way into the API, for everyone who is interested: This is probably only possible with a CommandMode .: MyCommandMode mode = ne…