3rd_Dimentia
@3rd_dimentia
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Joined: Feb 14, 2024
Topics: 121 / Replies: 303
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RE: Pflow update problem

Below is an extremely cut down version that still has the issue. All you need to do it make a pflow with the name PFSource001 and make sure the partic…

9 years ago
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RE: Pflow update problem

I’ve used the .getParticleTM quite well in the past in a scripted transform for geometry objects. Cg.

9 years ago
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RE: Pflow update problem

I did manually make the PFsource. It’s finding the PfSource ok, no errors. It just doesn’t seem to update internally so when I get the particle transf…

9 years ago
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RE: Pflow update problem

Indeed. This is just the chunk that deals with changing the frame and getting the transforms and writing to file. There’s obviously variables/paths/fu…

9 years ago
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Replies: 12
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RE: Best way to execute a script once per frame?

Thanks Klvnk. Could you elaborate a little more? Your suggestion sounds promising. I know how to add scripted custom attributes with functions/paramet…

10 years ago
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RE: Best way to execute a script once per frame?

Lo: How do you go about attaching callbacks to a rig? I only know how to add a callback to a scene rather than to objects. Cg.

10 years ago
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RE: Best way to execute a script once per frame?

PePeTD: They generally do. But not all of them. Hidden objects don’t necessarily have their script controllers evaluated. They need to be part of some…

10 years ago
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RE: Best way to execute a script once per frame?

48Design: You can install a function within a custom attribute on the rootnode of the scene and install a callback to execute it. But that setup lives…

10 years ago
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RE: Best way to execute a script once per frame?

OK, I’ve sorted out the multiple execution/weird value issue. Seems like a dependency bug related to path constraints. Not going to worry about that r…

10 years ago
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Replies: 10
Views: 42
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RE: Persistent Global Function?

Silly thing is, I’m often both putting custom attributes on objects in rigs with built in functions and I store plenty of variables in ca’s on the roo…

10 years ago
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RE: Persistent Global Function?

Of course. Thanks. Worked perfectly. Cheers, Cg.

10 years ago
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Replies: 3
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