If you just stick to your first way and just want to test direction of splines, I’d: 1/ calculate the vectors of the splines by getting the positions…
I guess I want to rotate it in the vector’s coordinate system. In a random direction by a defined angle. Thanks for the reply Denis. I’ll check your s…
This is what I figured out. Probably a bit convoluted. But I can’t think of another way to do it right now. fn rotateVector theAngle p1 p2 = ( …
Muchas gracias. Cg.
Just do a search on “voxel” in this sub-forum. There’s lots of threads. :keenly: Cheers, Cg.
I just searched and found many threads on this exact topic. Haven’t read any of them yet but it’s likely I will find the answer in there. Carry on. …
Turns out that the velocity data that you can get from a Pflow with getParticleSpeed is in ticks. And PRTloaders are in seconds. So I had to multiply …
Thanks Dennis, the update worked great. Now I just need to get velocity working in .CSV so a .PRT loader recognizes it. Cg.
Yeah I’m also using max 2014. I’ve left work for the day. I’ll have to check if that works in the morning. Thanks Dennis. Cg.