3ak
@3ak
New Member
Joined: Feb 14, 2024
Topics: 2 / Replies: 68
Reply
RE: Rotate OBJECT only?

What about something like $.objectoffsetrot *= ((eulerangles 0 0 45) as quat) ?

12 years ago
Forum
Reply
RE: Search local Max Script help not working

the same thing here. i\m using firefox for mxs help)

12 years ago
Forum
Reply
RE: PF Birth Script (no scale)

Moves are identical on my side (and rotations/scale). and i’d suggest to use .objecttransform

12 years ago
Forum
Reply
RE: Match camera fov to rectangle

maybe: horizontal FOV = 2atan((rectangle.width0.5)/camDistance)

12 years ago
Forum
Reply
RE: pflow and maxscript

I’d store at least id and position in text file. Then in every frame you parse your file and find what particles id are referenced and if there are n…

12 years ago
Forum
Reply
RE: pflow and maxscript

There is FileStream class in mxs. You can use it in script op and birth script op in pflow.

12 years ago
Forum
Reply
RE: Wavelength with Sin

As i said in previous post – add coef. ro X axis. periods = 5 periodLength = 10. amplitude = 10. boxesPerPeriod = 20. dampingCoef = 50. boxsize = [1,…

13 years ago
Forum
Reply
RE: Wavelength with Sin

Here is possible solution with damping. another way is to use something like sin(t)/t but you need to include if statement to avoid div by zero – >…

13 years ago
Forum
Reply
RE: How to sample textures in mxs?

Thanks, but i’m talking about sampling with maxscript. If i have a texture object (cellular for example) and want to sample it in world space similar …

13 years ago
Forum
Topic
Forum
Replies: 3
Views: 20
Reply
RE: Scale (noise field)

Try using noise3, noise4, turbulence instead.

13 years ago
Forum
Reply
RE: Spline shape Select

gazybara: Try this cnt = 0 ; step = 10[B].0[/B] for i = 1 to curvelength $ by step do ( cnt+=1 print (interpCurve3D $ 1 (cnt*(1/step)) pathP…

13 years ago
Forum
Reply
RE: Spline shape Select

The funny thing is that it updates realtime right in viewport when you’re moving spline or tiles except when you’re moving vertices. But adding depend…

13 years ago
Forum
Reply
RE: Spline shape Select

Sample points along the curve (with interpCurve3D for example), find distance from sampled point to tile, find smallest distance, then divide it by Di…

13 years ago
Forum
Reply
RE: Pro Cutter

make change in second line from bottom in code from post #3 last two false to true, select obj, and run your script. and you’ll end up with 3 differen…

13 years ago
Forum
Page 1 / 5