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[Closed] Windows 10 mapPaths.getFullFilePath not working

If I have a found texture in MatEditor, select it and run this code:


 				bitmaps=getClassInstances Bitmaptexture target:(medit.getcurmtl())
 				for s in bitmaps do print (mapPaths.getFullFilePath s.filename)

I get “”

If I run the same in windows 7 I get the full path.
Has anyone noticed this?
How to work with it? I really need fullPaths

1 Reply

Can’t reproduce it here. It works as expected in windows 10.