[Closed] WANTED: SDK Programmer for Experimental Mesh Modifiers
Im looking for 3ds max SDK programmers creating several Mesh Modifier plug-ins for an experimental / artistic project. There is a budget and you will be able to add crazy things if you like as well. Its supposed to extend the experiments I started with _grau and other works: http://www.2minds.de/
If you are busy at the moment but interested in general, please also contact me for future ideas. Scripters are also welcome, but due to the complexity of the mesh manipulation I would prefer SDK experience.
Potential programmers please drop me a line on BOTH of my email accounts mentioned on my website.
Looking forward to your reply,
Robert
Oh my God! I just remembered I was supposed to trying to find someone for you! I’m so sorry Robert, but I’ve got so much on my plate at the moment that it completely slipped my mind :hmm:
Dave
No problem Dave! If you have time, just drop me some thoughts
Best, Rob