[Closed] variable name conflict? SDK
So, a question about my class variable name conflict with the SDK. I have a plugin that I have loaded over a many times with no problem, well until last time I was testing.
I have a variable Mchar that was writing to my UI for debuging. This was a float output so I an use to seeing a number every time. But the last time had “…otParticleContainer – ” in my output. This is a simple object plugin and in no way had I included and classes that have to do with Particle systems.
Any thoughts on this?
I doubt it’s a variable name conflict with the sdk, buffer overrun or a pointer now pointing to some random place in memory, you can really break things badly with the sdk
Yes, the class var is private and not a pointer. Its was sort of funny how it did that. I have not been able to duplicate the error.
Thought I would just ask. Thanks Klvnk