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[Closed] trying to recreate lightmesh for max 6

I am trying to get enough info together to recreate a plugin for max 6, the plugins get the selected object and puts an omni on each vetex and also gets the colour that is at that vertex and gives it to the light.

i am not a good programer but a script would be good but i would like to try and get it to a modifier so the brightness can be altered

any idead too help me out?

3 Replies

strange idea, what do you want to do with this. You have a reference image ?

this is what i was trying to do, the guy how makes the plugin was able to send me one that works on max 6 it is just not on the website.

http://www.gfx-inside.net/lightmesh/

i like this little plugin

i second for a re-make of that plugin! i use to use it all the time. now at work, i could really use it again since i’m doing a lot of interior renderings.