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[Closed] Transform any skeleton pose into t-pose

Gathering information about the bone rotations I then thought if it’s possible to transform any skeleton pose into specific reference pose or t-pose.

say from this pose:



or this:

into this:

2 Replies

are there any thoughts guys?

simplest way would be to use the skinpose interface

-- run this on the control rig ONCE
for s in selection do s.setSkinPose() 

--set any tools etc to call
for s in selection do s.assumeSkinPose() 

skin pose help