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[Closed] Transfer mesh between apps without using files

I was wondering if anyone here might know what basic steps would be involved in transferring mesh data between programs directly without needing to write files to the user hard drive. I’ve seen this done before where updates done in one app change a copy of the same mesh in another app in near-realtime, but I have no idea how to go about doing something like that myself.

1 Reply
 ILS

Seen something similar done with connecting Processing to 3dsmax through sockets.
You will need to write your own scripts for sending and receiving mesh data from one program to another.

http://rodrigopegorari.com/blog/?p=30