Notifications
Clear all

[Closed] to skip missing map coordinates when i render

i made simple render script
but there is some problme
when i load a certain file , that is missing map coodrinates
i would like to skip that message with script
i can;t find help menu about that
how can i do ?
pls pls

1 Reply

hi,
the way I fix this is to select all objects missing texture coordinates with this script,
then apply a “unvwrap uvw” to them to “disable” the uvw error.
(this is just a quick and dirty fix).

Either way, here’s the script.
Just run it and it’ll find all these objects and apply modifier.


	clearselection()
	unmappedObjs = for obj in geometry where obj.mesh.numtverts == 0 collect obj 
	select unmappedObjs
	
	if selection.count > 0 do
	(
		uvwArray = for o in selection where superclassof o == geometryclass collect o
		local c = 1
		while c <= uvwArray.count do
		(
			local obj = uvwArray[c]
			select obj
			addModifier uvwArray[c] (Unwrap_UVW ())
			c += 1
		)
	)