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[Closed] thePainterInterface – how to get current surface being hit?

I’m sure it has something to do with thePainterInterface.getHitFaceData but the help on this is a bit thin and there are no examples of it in use in the paint scripts.

What I’m ulitimately trying to do is link the painted objects to the apropriate surface being hit by the stroke, but there are multiple active surfaces being painted accross so its not just a simple paintedObject.parent = surface function. I actually need to pull the node from the getHitFaceData, or so I think.

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For those that care, this part of the painter interface is apparently not 100% connected properly, the node portion is not functional.

Bug submitted