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[Closed] the quadifier challenge
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Feb 12, 2013 12:31 pm
If I remember right, the bomb trick, relies on the correct order/indices of the mesh.
For better results, create an object, select a random part and detach, repeat process, then attach all.
I can see 2 types of solution:
. Find the correct topology/pattern just once by analyzing only a few faces, and then apply it to the rest of the mesh.
. Analyze everything.
I don’t know of any tool that solves this problem, flawlessly, or close.
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