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[Closed] The MCG Thread: Post Tools, Compounds and questions here!

for me it’s absolutely not interesting to do anything by using the MCG. but…

It might be cool if I can be able to write custom mcg ‘operands’/‘objects’.

1 Reply
(@davewortley)
Joined: 11 months ago

Posts: 0

It is possible, Daniel Santana knows how

Francisco de Borja and Daniel Santana know how

i’ve rewrote one of my methods specially for quick mesh clone and here a final numbers:

sp = geosphere radius:100 segs:40 wirecolor:yellow
tp = createinstance teapot radius:1 segs:4

the task is to make a mesh of distributed teapot instances on every vertex of the sphere…

objects:16002 mesh-verts/faces: 8481060/16386048 >> time:507 heap:816L

it would be interesting to know the best MCG result for this task.

my quess is ~100 secs

the code makes complete mesh for just ~0.5 sec, but after that the system needs about ~1 sec for make the node’s cached render mesh.

this is puzzling me for a long time… it looks too long because the system only needs to make a mesh copy at render mesh pointer.

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