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[Closed] Syntax error at ) expecte while -explanation?

Hi,

got my script running fine until I changed some stuff in UI (using Visual maxscript editor – by going to tools edit roll)
I know it isn’t the best way.

But since then I can’t start the script again.

it comes with error :

“– Error occurred in anonymous codeblock; filename: D:_Script\SIM_orientation_v002.ms; position: 1408; line: 59
– Syntax error: at ), expected while
– In line: )”

here is the script :

createdialog (

rollout unnamedRollout “Quick Align” width:162 height:300
(
radiobuttons rdo8 “RadioButtons” pos:[16,48] width:97 height:30 labels:#(“X”, “Y”, “Z”) default:0 columns:3
editText edtnth “Every Nth Frames” pos:[15,89] width:113 height:18 text:“1”
button applyorient “Button” pos:[35,116] width:92 height:36
button btnnukerot “NukeRotation” pos:[37,168] width:92 height:36

on rdo8 changed state do (

if state == 1 do print “X axis”
if state == 2 do print “Y axis”
if state == 3 do print “Z axis”

  )

on applyorient pressed do (

selorient = $
timeline = animationrange.end.frame as integer
animate on
for i = 0 to timeline by do (
slidertime = 1
slidertime = i
p1 = at time i selorient.pos
p2 = at time (i+1) selorient.pos

if rdo8.state == 1 do (
x = normalize (p2 – p1)
z0 = [0,0,1]
y = normalize (cross z0 x)
z = normalize (cross x y)
mymatrix = (matrix3 x y z p1) )

  	if rdo8.state == 2 do (

y = normalize (p2 – p1)
z0 = [0,0,1]
x = normalize (cross z0 y)
z = normalize (cross y x)
mymatrix = (matrix3 x y z p1) )

  	if rdo8.state == 3 do (

z = normalize (p2 – p1)
x0 = [1,0,0]
y = normalize (cross x0 z)
x = normalize (cross z y)
mymatrix = (matrix3 x y z p1) )

at time (currenttime.frame) in coordsys (transmatrix selorient.pos) selorient.rotation=inverse(mymatrix.rotation)
)
)
))

I believe maxscript is expecting a while. I never quite understood the “while” thing.

Any help would be great.

Thanks.

2 Replies

You left a “BY” in your FOR statement, if you remove it (or add the missing part), it seem to work.

Oh, damn… thank you so much!! :bowdown:

I guess sometimes I m too much looking at it, and I don’t see the mistake.

Again, THANK YOU!