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[Closed] Surface interaction/physics
Dec 02, 2009 2:38 am
I am trying to develop a script that can check when object1 intersects object2 and moves object1 to the surface of object2 through an animation. The purpose of this is to be a part of a much bigger script that automatically animates the movement of legs based on the position of a helper object that controls the position of the rig. I want the feet to be able to follow the surface without going through it, either in realtime or overwriting the preanimated keyframes.
What I needed to know was if there is a certain formula used to prevent object intersection, is there a name for this method or is there anything specific I could research in order to understand this better?
Thanks for the help.
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