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[Closed] split mesh into elements

Does anyone know how to make a script that splits meshes into their elements.
(detaches all elements into new meshes – and deleting the remaining empty mesh).

I cant find anything about elements in the mxsref…

Thanks

/Jan Fjordside

6 Replies
 rdg

jan,

search for “hacksaw tools” on scriptspot

Georg

Hey Georg,

Thanks, that script will save me from a lot of detach’in (it works perfect)

/Jan Fjordside

Also the script ObjectDetacher available here:

http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm

  • Neil

Hmmmm, tried both scripts.

It seems the convert to polypart of both scripts messes up the elements.

(My geometry is originally from autocad.)

Tried to manually convert to poly and select elements, wich gives the same problems with elements that are changed compared to the original elements in the emesh.

I have uploaded a small part of my geometry here:

http://www.fjordside.org/fileadmin/cgtalk/Bolts.zip

Any ideas on what is wrong ?

/thanks

Jan Fjordside

wooops, just found out that a lot of my objects’ facenormals are screwed up (thanks dwgin 😈 ) – wich apparently has a negative effect on the emesh to epoly conversion.

Just selected all, applied a emeshmodifier, hit unify under normals and now the conversion to epoly wont mess up the elements.

again thanks for the great scripts

/Jan Fjordside

Glad they worked for you. Yes, weird normals are the cause of o so many problems in the world

  • Neil