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[Closed] spline shape mesh

does anyone know the logic behind the orientation of the spline viewport mesh ?

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(@denist)
Joined: 2 years ago

Posts: 0

are you interested in anything particular? draw? hittest? math behind?

the math behind, not the interpolation I know all that but how the verts are orientated about the spline.

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(@denist)
Joined: 2 years ago

Posts: 0

oriented? i could be wrong but for the first vertex it’s probably arbAxis using a tangent