[Closed] SoulburnScripts Updated Aug 19th 2007
Added 1 new script: nameManager, which is a new Renamer script. It currently only works on objects (yes, I know, there’s hundreds of these
scripts available), but in the future it will be able to do much, much more.
Updated a ton of scripts. here’s some highlights:
vertPlacer: Now when you have multiple knots selected in multiple shapes in a single spline, they get averaged properly.
objectDetacher: Fixed a bug where it wouldn’t detect some types of shapes. Added the ability to retain the wirecolor of the original object. Added ability to select all the resulting objects.
attachSelectedObjects: Added autodetect mode, which automatically guesses what’s in your selection and chooses the correct mode.
parameterManager: Added some extra code to stop the script from crashing when trying to modify certain parameters. The script currently works only on any parameter that is a Float, Integer or Boolean. I’ll look into adding other parameter types in the future.
uVWMappingCopier: Added explanation of the modifier value parameter in interface.
transformRandomizer: Now this lets you ramdomly transform objects modifier gizmos. Try it on uvwmapping gizmos to randomly jitter the pattern on your objects.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm
Thanks to everyone for your support.
- Neil
Thanks so much!
Your scripts are so handy, and I hope one day I can publish as many as you have.
P.S. I’ve been following your art work for many years. You do great stuff.
Neil, you rock. As always. Come down to Melbourne sometime so I can buy you a drink!
Thanks guys, glad you’re using them. Having a pretty productive month script wise. Hopefully it makes up for my several months of inactivity
- Neil
Just wanted to say thank you Neil, your scripts are extremely useful & I use them on an almost daily basis.
So, thanks!