[Closed] Soft selection
Hello, I have a problem with soft selection.
There is a simple script:
subobjectlevel = 1
$.usesoftselection=on
$.falloff=10
$.pinch=0
$.bubble=0
$.setselection #vertex #{10..15}
polyop.movevert $ #all [0,0,10] useSoftSel:true
When I run this script with the Create tab open, then all vertices are moved. It only works when I have the Modify tab open (and it is not the matter of baseObject or another modifier selected)… How to use the soft selection in maxscript properly?
Try this way
subobjectlevel = 1
$.usesoftselection=on
$.falloff=10
$.pinch=0
$.bubble=0
$.setselection #vertex #{10..15}
polyop.movevert $ #selection [0,0,10] useSoftSel:true
--or
subobjectlevel = 1
$.usesoftselection=on
$.falloff=10
$.pinch=0
$.bubble=0
$.selectedverts = #{10..15}
polyop.movevert $ #{10..15} [0,0,10] useSoftSel:true
Both examples works. (same for create and modify panel).
You don’t need to use “selectionlevel = 1” for this operation.
it doesn’t work for me too. but i’m absolutely sure that it worked. i have some tools those use this technique but they stopped working. i have no idea why.
in both max 2010/64 and 2012/64 it doesn’t work anymore. not in Direct3d, not in Nitrous…
If it doesn’t work what is the error or the result that you are seeing from running that code?
As a note I would never use $ in code. It can result in issues as it can return an object or an array of objects.
You might want to beef it up a bit with something like
if selection.count==1 and classOf selection[1]==editable_poly do
(
obj=selection[1]
--From here use obj.blablabla instead of $.blablabla
)
There’s no error, look at the pictures below:
I’ve already wrote my own soft sel function, but it’s not the demon of speed, I would like to use the built-in soft selection :hmm: