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[Closed] Simulating links between objects?

I’m the kind of person who would rather do all the hard and complicated setup beforehand, so that I can work intuitively later on. I’ll know whether a particular part of the animation is IK or FK because I have the colors switch for the bone chain depending on which one it is. And it just takes one click to change from one to the other if I change my mind about which I want that part of the animation to be.

Basically this all started because I was really frustrated by the limitations of biped, but didn’t find any other ready-made rigs that I was satisfied with either. Based on what I have so far, I’m pretty confident that when it’s done people will find it a more user friendly rig than anything else they’ve worked with in Max.

And I will definitely let you know when it’s finished.

Eh. My solution works on either an FK setup or an IK setup, but any time I switch between the two, things want to fly all over the place.

Denis, any chance you could post up a completed version of the original setup you were talking about, using position and rotation lists with script controllers?

1 Reply
(@denist)
Joined: 11 months ago

Posts: 0

it’s hard for me to try make what you want blindly. you probably looking for some IK/FK extra features. there is no any hidden one. i really need to understand (means to see the code) what you want to do.
the ability to switch the rig from IK to FK and back makes this rig valuable. a bad rig costs nothing, the good rig might cost up to $3K on the market. seriously.

…I’m suddenly both determined to get this working right, and wondering if I should post code here! 😮

In all seriousness though, give me some time to get what I’ve currently got together. Maybe I can send you some files? I really have put a lot of hours into this and kind of don’t want to just go posting the whole thing publicly. Let me know.

1 Reply
(@denist)
Joined: 11 months ago

Posts: 0

exactly! check what you have. send me privately the code if you want. it’s definitely not a matter for any public discussion.
best.

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