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[Closed] setting scripted ui controller via script?

ok in morph based facial rigging we set up shapes to control the morphs , i saw in many reels that they make this controls apear in a separate floating ui rather than being in the view port which is much less occluding and feasible during work , i wiped the help but ddidnt get wahat i needed so how to do this?
N.B:to get the point you can watch “victor vinyals” reel business man rigging done in maya and see the floating ui

i am eager to know

4 Replies

er… is my question obsecure or repeated?

You can do everything in the reel through a Rollout and Dialog except for the 2d pos markers. Only 1D Sliders are possible using MXS objects–which is annoying and stupid.

This is why most Max Facial rigs interfaces I’ve seen use scripted shapes in a viewport.

You would have to script your own custom sliders. Check out this thread.
http://forums.cgsociety.org/showthread.php?f=98&t=568496&page=3&highlight=dialog+interface

labbejason thank you for the subject link ithink i am getting what i want ,i will see how far it would get me ! thank you very much