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[Closed] setting material id of selected mesh object
Jan 26, 2007 8:28 pm
how do I set the material id of a selected mesh object so all the faces are the same ID lets just say 10. I bet its simple but Im tired and cant get it right now, can some one point me in the right direction please .
thanks for reading
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Either add a Material modifier to the stack with the desired ID (and optionally collapse the stack again), or loop through all faces of the mesh and set their ID (this would be slower!).