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[Closed] setting a keyboard(.kbd) file

Since it took me forever to find this, i just want to make sure this is correct.

Is the only way to set, load, and get what the current keyboard file is, is through

actionMan.loadKeyboardFile
actionMan.saveKeyboardFile
actionMan[b].getKeyboardFile/b

as stated in the MaxScript Help File ?

i’m currently using Max 7

1 Reply

I typed “keyboard NEAR file” in the search tab of the online reference, and it only returned 3 results, so the actionMan methods are probably the only way.

Cheers,
Martijn