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[Closed] Set the Blur amount in VrayBitmap texture via code
Feb 18, 2021 10:04 pm
Hi All,
I have a simple script, which controls the amount of Blur in a Bitmap texture in 3ds max:
for bmp in getClassInstances bitmapTexture do ( bmp.coords.blur = 0.01 )
However, this script does not work with VRay Bitmap texture but only with a Bitmap texture. Do you know how to make it work?
Thanks a lot!
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