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[Closed] SDK – Procedural Objects

Hello Everyone,

I have started off with some plugin development. What I am looking forward is to make some procedural tools like staircase in Stairs Objects.

What I want to know is:

  1. What should I know to make such objects, I know C++, can use SDK, know OpenGL.
  2. What Mesh concepts should I focus on?

Please let me know if there are any help files on this or any tutorials/examples.

I am looking forward to learn some procedural modeling.

Thanks,
Videep

1 Reply

you need to know the sdk and it’s quite a steep learning curve and the documentation is sketchy at best, plenty of samples though and your starting point would be… maxsdk/samples/objects all the standard & extended primitives are there to show how to construct max meshes.