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[Closed] SDK – How do you get the GlobalTM of a base Object
Aug 16, 2010 7:23 pm
Hi,
Im trying to modify the Normalize Spine Modifier to add a conform to mesh component to it. I have it projecting onto the mesh properly (if the spline is at the origin) however I need to find the global TM of base spline to properly offset the vertices when the spline is not at the origin.
So my question is how do you find the global TM of the base object of a modifier. Using
ModifyObject(TimeValue t, ModContext &mc, ObjectState * os, INode * node)
the node is apparently NULL therefore I cant use the GetGlobalTM() on it.
Thanks,
Rod