[Closed] scripted geometry plugin really unstable?
hi
I have been getting some really frustrating crashes from my scripted geo plugin, and was wondering if anyone else has similar problems.
I have a few loops generating some verts all is good, i then added a few more loops to index the verts creating the faces array for the mesh and all is good.
Then i mess something up and max crashes, this is fine I messed up, so i comment out the line restart max and this is the frustrating bit, Max STILL crashes! why i have just commented out the line that i messed up?
Even more than that, to get the plugin to work at all i have to comment out ALL of the face array appends then it builds the mesh and i can uncomment all the face indexes again and the mesh all works, untill it crashes again and i have to start the while process over again.
does anyone else have any issues like this? Do you find the scripted geo plugins unstable?
I will be interested in your thoughts
David
no, i don’t.
my scripted plugins are stable and work with expected performance and memory usage.
ok, thats kinda good to know because it means im probably doing something wrong.
Ill have another look over it tonight and see if i can spot anything.