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[Closed] Render to Texture missing

For some reason, on certain objects using render #bakeSelected, I get
A red/ missed bake.

I’ve heard that sometimes resetting xforms fixes this, which I need to test
More yet, but has anyone else seen this?

The projection modifier exists, projection is enabled and high res nodes exist.
Unless the high res nodes are being hidden or something. Otherwise I don’t know why it would fail.

Thanks