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[Closed] Render Elements – how to save pass?

How to save image to disk in the Render Elements? Using MaxScript or SDK, so that you can specify the image type (jpg, tiff) and bit depth images?

Here is an example of what I do:

– get the current render element manager
re = maxOps.GetCurRenderElementMgr()
– remove all renderelements
re.RemoveAllRenderElements()
– add render element
re.AddRenderElement (diffuseRenderElement elementname: “Diffuse” lightingOn: false)

1 Reply

Thank you all, I figured out myself. Found in the documentation about – tifio
Maybe someone will be a useful this.

Thanks, alteredgene!!! :wavey:
For this topic – reading/setting image output format settings on render elements