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[Closed] recreate build-in ui controls
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Oct 15, 2012 4:16 pm
how is about this solution?
select any modifier from ‘synched’ list, and catch all parameter changes of this modifier to reflect them in the other modifiers. that means the original UI will be used.
Oct 15, 2012 4:16 pm
Nice idea! I never though of it even though it lacks in a couple of ways. You can’t select different modifier classes and you can’t multiply a value… (and I don’t believe that anyone in the studio is about to use max’s calculator -Ctrl+n- haha).
But in any case it’s a great alternative!
When I got home I’ll try to see lo’s code. From the results I saw it’s almost there. If I can add a couple more options, I believe that would be more than enough and a huge time-saver for me!
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