[Closed] Recompile Plug-In for Autodesk 3ds Max 2010 64 bit
Hello!
I need some help by recompile an existing plugin for max 2010 64 bit. The plugin runs without problems in the 64 bit version of max 2008. So I’ve installed Visual Studio 2008 and all needed SDKs. There were no bigger problems by recompiling the plugin.
But max doesn’t run. It shows me the following error message: “Error Loading DLLs: DDL <C:\Program Files\Autodesk\3ds Max 2010\PlugIns\connectionManager.gup> failed to initialize. Error code 126 – The specified module could not be found.”
Where is the problem? Do I have to look for mistakes in the source code or did I forget some files to copy?
Thank you for your help!
Regards
Chris
Hi,
Make sure all includes and library paths point to the correct 3dsmax2010 SDK.
also, you must compile hybrid or release version.
Difficult to say more with so little infos.
What is this plugin anyway ?
It works! I’ve compiled a release version. Thank you for that hint.
What is the difference between debug and release?