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[Closed] Random colors point3
Feb 01, 2007 11:18 pm
[size=1][size=2]I have a color picker used to set the Diffuse of a selected object .but I not sure how I go about making my point3 value “cour” a random number .heres a very cut down biy of my code can someone tell me how it should be done , I get an error whenI run with what I have so far .
Thanks for reading[/size]
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on onColour changed onColour do (cour = onColour)
if rando.checked do (
ranred = random 0 255
rangre = random 0 255
ranblu = random 0 255
cour.x = ranred
cour.y = rangre
cour.z = ranblu
)
meditMaterials[24].materialList[noteval].Diffuse = cour
2 Replies
Feb 01, 2007 11:18 pm
What is the reason behind picking a color from a color picker and then changing it to a random color?
Just assign a random color straight to the color channel of the material:
meditMaterials[24].materialList[noteval].Diffuse = if rando.checked then
random black white
else
cour