[Closed] Qus about rigging & mxs
i downloaded a free rig for 3dsmax from :
http://www.bradnoble.net/rigging/index.html
i am trying to understand how the spine bendeing rig works,after some time i figured that it depends on a helper called “Chest leaning rotation script” , that helper has a rotation script and in the script controller editor there is a node
called “chest” but it assigned to <<Rotation script instance>>, what this means?
dowload a small video example (466.7 kB):
here
thnx for help.
What do all these dots mean?
Maybe you can post the code snippet you have a problem with?
-Johan
<<Rotation script instance>>,
This happens when the node has been deleted, max uses then an invisible instance to keep the script as valid, as far as I know,
My guess is that the controller being referenced by the script controller is instanced between two objects…
;¬)