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[Closed] question about net render

hello :
i have a question here for help :
i want render my jobs by net render , i know my max files in the jobs has some bugs like some texture bitmap are missing , and maybe the net render servers has not some plugins i used in this max scene in my computer ,etc .

now i know the net render sending to the server only use the setting in render dialog box , but if the max file with these bugs sent to the server , then the work will collapsed .

but if only render in my computer , i can make it with the script like this :


for fileVer=1 to theFiles.count do
(
resetmaxfile #noprompt
loadMaxFile theFiles[fileVer] quiet:true
	--setquietmode true
	max quick render
resetmaxfile #noprompt
	)

but when use net render , it use the default of the render dialog box , and there are no selection about #noprompt ;quiet etc . so the render process cant pass at all .

wish u can understand what i say . my english is not very good .

yes , i have read threads about “net render” in this forum , and have read everything about “net render ” in max script reference . in this help docs i can only get how to send jobs to server , but my problem is how it works in server with bugs .

thanks all .


addition:
i know my question looks laughly , hhh , i want control the max when it open files and render scenes automaticly . but why sweep all this bugs first ? but i cant . files are too many to do .

3 Replies

hblan,

your best bet is to clean your files first!

There are a couple fop things that might help. ‘dialogskipper’ by Martijn van Herk. Search the discreet web board (maxscript library). This will automatically press a button on typical questions that pop up.

Bobo elaborated on it making it some kind of extension or app, so you could write a script that would press buttons for you. more complicated but also more versatile.

That’s all I can offer so you’ll have to search a little deeper.

J.

thanks j_man .

yes, im doing write some scripts for check and fix all bugs of the max file , and tell my mates work carefully when model and texturing .

little bugs in beginning of a project ,will make big problem at end .

thanks .

1 Reply
(@j-man)
Joined: 1 year ago

Posts: 0

too right! cut it out at the source!

J.