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[Closed] Project stamp image to texture

Hello!
Can some one help me, how to project “stamp” image to texture using object UVs?

First and second variant works for me, but can’t understand how do with third? Is it possible get right stamp’s pixels positions without trace it from 3d space?

Given:

  1. Dot in 3d space (x,y,z).
  2. Stamp image.
  3. 3D object with UVs.
  4. Texture image.

I will be glad any directions.

edit: Maybe it can be done by trough thePainterInterface …