Notifications
Clear all

[Closed] problem updating vert colors after polyop.SetMapVert

I’m using polyop.SetMapVert to set vertex colors with a script. The script basically lets you seperately set the R,G and B channels of vertex colors of selected verts. The first couple of times I set it, it updates fine in the viewport, but after about 3-4 times it stops updating. If I add an edit poly or an unwrap to the object, it then shows the correct vert colors so I know it’s being set in there somewhere, but it’s just not updating. I’ve tried “update”, but no luck.

Cheers,

Cg.

2 Replies

Hi Chris,
a similar problem has been reported with meshOp.SetMapVert, in this thread. I suggested a workaroud which could work for Editable Polys too:

-- assuming $ is the Editable Poly you want to update
polyOp.setNumMaps $ (polyOp.getNumMaps $) -- actually doesn't do anything
ForceCompleteRedraw()
  • Enrico

Thanks for the reply, but unfortunately it didn’t solve the poly version of the problem.

Cg.