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[Closed] Possible plane position bug?

Hey all

I haven’t been able to find anything about this, so I’m kinda thinking I’ve missed something obvious…

If I type into the Maxscript Listener

Box name:"TestBox" position: [50, 50, 50]

Max creates a box at coordinates [50, 50, 50], as expected. This is the same for creating a sphere, cone, …and I haven’t tried other primitives yet.

However if I do

Plane name:"TestPlane" position: [50, 50, 50]

Max always seems to create a plane at [0, 0, 0]. Am I missing something?

Appreciate any comments/insight

*edit: this is in Max 2010 (64bit)

Ian

2 Replies

It might be a bug but it works by using pos instead of position.

Plane name:"TestPlane" pos: [50, 50, 50]

Ah yes, I never thought to try “pos:”. I’ve always just positioned objects after creating them and only today noticed that “position:” didn’t seem to work for planes.

Like you said, probably just a bug