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[Closed] point3 to pixelcoordinates?

Hi, is it possible to get the point2 pixelcoordinates on the screen based on a point3 position in the world?

Should be possible since the other way around is.

CML

1 Reply

Nevermind, I found the solution myself. It would be something like this for getting the screencoordinates for a vert:

 gw.setTransform(Matrix3 1) 
vertpos = polyop.getVert $ 24 node:$ --just a random vert on some object
m = gw.wTranspoint vertpos
screenpos = [m[1],m[2]]

CML
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