[Closed] planar neighbor faces inside element (editpoly)
No, I don’t receive as well. I don’t know why! I’m pressing F5 in my browser. I’m waiting for your answer, that’s why I opened this forum so many times
I’ve already answered #19. I edited the function, just to not pos the whole thing again. It was just 1 line change.
Jorge, sorry for disturbing you so much. I deleted that line and anyway, I don’t know why, if I use this for the same obj file (when a texture is applied) I get some faces distorted which in fact should not be affected.
case (random 0 2) of
(
0: elements = #(#{1..2},#{3},#{5},#{6..7},#{8},#{9},#{10}, #{11..12})
1: elements = #(#{4..5})
2: elements = (#(#{4}))
)
ApplyPlanarMapping $ elements
may be we have to detach the mesh to elements for every ID, or is there a real solution without it?
Please take a look at the function I’ve updated. I have not removed the line of code you did, but changed it for the correct function.
node.deleteisomapverts()
Just copy the function again from here (#17) and see if that works.
Oh, my God! Now it’s working great! Jorge, you’re superb! Thank you soo much my darling :))))