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[Closed] Particle Flow Birth Script + Inherit Materials
Apr 07, 2010 4:46 pm
Hey guys, using the Birth script to include all the pieces of pre-fragmented model, and I’m wondering if there’s an addendum to the script, or an easy way that’ll allow me to properly inherit the material/placement thereof onto the particles?
on ChannelsUsed pCont do
(
pCont.usePosition = true
pCont.useShape = true
)
on Init pCont do
(
global chunkArray = $Chunk_* as array
)
on Proceed pCont do
(
t1 = pCont.getTimeStart() as float
t2 = pCont.getTimeEnd() as float
if ((t1 <= 0) and (t2 >= 0)) then
(
pcont.addparticles chunkArray.count
for i in 1 to chunkArray.count do
(
pcont.particleindex = i
pcont.particleshape = chunkArray[i].mesh
pcont.particleposition = chunkArray[i].position
)
)
)
Thanks!