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[Closed] Ordered Poly Attach. Trick is wanted

if you’ve found the verts already don’t call the threshold routine use this

DllExport void MeshDelta::WeldVertSet ( Mesh & m, BitArray vset, Point3 * weldPoint=NULL )

Yes… this is what I use too. With threshold I can pass all verts at once. It works faster and with one undo record

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