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[Closed] object Pivot point c++

Should I be looking at the Node or The Object to get or set the pivot point? How would you get or set say…

[OBJ.min.x, OBJ.max.y, OBJ.center.z] in the SDK?

Thanks

4 Replies

Spent some time going though this. I didn’t come across anywhere to find min or max of object.

BaseObject::GetWorldBoundBox or BaseObject::GetLocalBoundBox for the min and max.

Ah, yes that works.

Thanks