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[Closed] Object's coordinates data exporter / help

I am looking for help. I am not a programmer at all

We make our first game using in-house technology.
Model in MAX, export to X using Panda X exporter.

Here what I need.

There is a scene with level geometry, objects, lights,
cameras, etc. I would like to have options added to
object properties, where I can define which type of
geometry object is – level or entity. Then, instead of
selecting each object, I would like to click a button
and dialog will appear. It should allow me to choose
which object in a scene I would like to export and
after pressing Ok button, it will export each object
to separate .X file. And also script will generate
file (text file with sertain structure) which will
contain coordinates of entities (objects) relatevely
to level geometry (walls, floors, etc.).

How hard would it be to implement in MAX Script?

Can somebody help me with that script?

I appresiate your time, thank you!

e-mail: a_zubov (at) kot-in-action.com
MSN: a_zubov (at) hotmail.com

P.S. Sorry I posted it twice.