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[Closed] New Script: Scripters Army Knife BETA

I’ve written a new script that will, eventually, help scripters in every aspect of scripting.

At the moment there is the Script Wizard, which is a pluginnable tool that will create skeleton code for tasks such a for sel in selection, macros, plugins, etc., and the Script Library, which is basically my Check Installed Scripts script that has been repackaged and beefed up. But for those not in the know it lists all scripts in max’s default script locations (scripts, ui/macros, stdplugs/stdscripts).

Download it and get more info here.

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Sorry guys, the last version of Scripters Army Knife had a rather huge bug in it that made it useless. I’ve fixed it now and it should be working correctly. Follow the above link to download the updated version.

I love you man… :love:

In a platonic scripting kinda way…

Thank you erilaz for your platonic type script loving… :love:

Remember, comments, complaints and suggestions are welcomed or in some cases needed

I’ll be sure to stress-test it tomorrow and let you know!

Thanks erilaz

Awesome work. I can see this becoming very handy as it progresses with more wizards.

Okay! A couple of things. Interface mainly:

[ul]
[li]There are 3 drop down options with all the same Wahooney Wizards. I’m assuming you did this for testing. I’ll have to try making the plugins![/li][li]The “Execute” and “Create” interface is a little confusing. It took me a while to work out I had to execute the dialog for options, then hit the create afterwards. Perhaps add the creation into the “Finish” button and have a serperate open button for the normal scripts?[/li][li]The word “execute” is also a bit misleading. It comes across as meaning “Run this script” not “Run the wizard”[/li][/ul]Apart from those little things, this looks very promising! Especially for someone who has little function templates all over the place!

Can you add an option to insert a function into a piece of code, or are there limitations (I think last time I checked this was quite difficult).

Also, it would be cool to have the functions fromthis threadadded!

Ok, that 3 items drop list has been sorted (no it wasn’t a debugging thing )

Unfortunately the Execute, Create buttons are necessary to keep the plugin writing simpler for the time being, I’ve renamed them to Open Wizard and Finish. Perhaps I should write an intermediary rollout that inherits it’s functionality from the plugin, but has it’s own functions which will create the script… only time will tell.

You can get the version with these fixes in the link on the first page.

As for the code snippets request, the best I can figure is copying the snippet to the clipboard and allowing the user to paste it where they like, or should it just write it to a new script file? Not too sure.

Anyway, thanks for the input erilaz.

Scripters Army Knife just got better!
[ol]
[li]Script wizard has a new, far less confusing workflow when creating scripts.[/li][li]Script wizard can either produce a temporary script or save it automatically to the location of your choice.[/li][li]There is now a Wizard Wizard, allowing you to more easily create your own wizards.[/li][li]ScrAK has had a bit of an interface polish, now it all looks prettier.[/li][/ol]That’s it for the updates, it’s all better

Follow the link in the first post to download the latest build.

Ok, so my last release didn’t work, so shoot me

Sorry about that guys, the new version should work (knock wood, cross fingers, drink alcohol).

Get the updated version in the link above or here.

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