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[Closed] Moving a helper when geometry changes
Apr 02, 2007 7:30 pm
How do I move a helper when the geometry of the scene changes?
I want to keep my custom helper object at geometry.max.
I’ve got a when statement setup but I can’t figure out how to actually set the .position and .rotation of a helper object. They don’t seem to have those properties by default. Eg. I’m extending a dummy object and all it has is a .size property.
plugin Helper Constraint
name:"V22Constraint"
classID:#(0x6b4889fb, 0x5da01536)
category:"Standard"
extends:dummy
version:1
(
…
when geometry geometry changes id:#constraint do (
-- this.pos = geometry.max
)