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[Closed] moving Uvs with maxscript

i was wondering if it was possible to script movment of an objects uv with maxscript. at the moment i can apply a uvw map modyfier and animate the gizmo but i would prefer to do this with editable meshes/polys with uvs already set.

I can move the uvs with saw a uvwunwrap modyfier which makes the texture rotate around the object but i cannot animate this (natch)

is there a way to do this with maxscript?